Portfolio

Ideas. Code. Projects.

Applications, games, tools and experiments: what I build, with the technologies, images and details behind each project.

Published projects

18 projects

Native XR integration

OXRSys

PC VR on macOS with Unity, Unreal Engine, Godot and native OpenXR applications.

  • Personal
  • XR
  • application
  • Open source
Game and engine recreation2026

OpenBlood2

Recreating Blood 2: The Chosen with a modern, cross-platform engine and VR support.

  • Personal
  • video games
  • XR
  • Open source
Language and development environment2026

OpenDBC

Recreating DarkBASIC Classic and Professional with a modern compiler, Studio and engine.

  • Personal
  • application
  • XR
  • Tools
  • Open source
Virtual reality and rendering2016

TES3Unity

Recreating Morrowind's engine in Unity and exploring its world in virtual reality.

  • Personal
  • video games
  • XR
  • Open source
3D engine development2026

CyberEngine

A custom 3D engine developed in C++ around SDL3 and SDL_GPU.

  • Personal
  • 3D engine
  • Real-time rendering
  • C++
  • application
RPG creation tool2026

C3DE RPG 2D

Creating RPGs on a tablet: a tool designed for my children, with user experience at its heart.

  • Personal
  • 2D engine
  • Tools
  • C++
  • application
3D game engine2015

C3DE

A C# 3D engine and a MonoGame fork for control over rendering across multiple platforms.

  • Personal
  • 3D engine
  • C#
  • Cross-platform
  • application
Mobile flight simulation2026

Infinite Flight

Graphics rendering and mobile performance for a flight simulator used on iOS and Android.

  • Client
  • video games
  • Simulation
  • .NET
  • Shaders
Flight simulation2022

AeroSync Flight Simulator

A general aviation simulator combining flight dynamics, VR and a shared cockpit over a local network.

  • Personal
  • video games
  • XR
  • Simulation
  • Physics
  • Multiplayer
VR arcade game2016

GunSpinning VR

A wild VR rail shooter that mixes the Old West with aliens.

  • Personal
  • video games
  • XR
  • Arcade
Robotics and interaction2021

InMoov

From 3D printing to AI: building robots that can move, speak and interact.

  • Personal
  • application
  • Robotics
  • AI
  • XR
Game launcher

PearLauncher

Bring your GOG and personal games together on Linux and macOS, with the right runtime environment.

  • Personal
  • application
  • Gaming
  • Tools
Science-fiction action2015

M.A.R.S. Extraction

Move freely in zero gravity, collect weapons and infiltrate a Martian base.

  • Personal
  • video games
  • XR
  • Action
  • Physics
Development tools

Unreal Launcher

Manage Unreal Engine versions and everyday project tasks from a native interface.

  • Personal
  • application
  • Tools
  • Unreal Engine
Real-time strategy2014

SpaceXplorer

Two weeks to explore a real-time strategy game inspired by 4X mechanics.

  • Personal
  • video games
  • Strategy
  • Prototype
Content transfer between engines

Unity2Godot

An export tool for preparing the transfer of Unity content to Godot.

  • Personal
  • application
  • Tools
  • Game engines
Narrative adventure2015

L’Héritage Maudit

A house in Brittany and four colours: a point-and-click adventure made by a team of three during a game jam.

  • Personal
  • video games
  • Browser
  • Game jam
Exploration and adventure2012

The Lost Maze

A maze game and a continuing thread through several generations of engines.

  • Personal
  • video games
  • Exploration
  • RPG

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