Games & simulations

Worlds to explore. Experiences to enjoy.

From the first prototype to a complete game, I build experiences where code, interactions and the enjoyment of playing come together.

Published projects

8 projects

Game and engine recreation2026

OpenBlood2

Recreating Blood 2: The Chosen with a modern, cross-platform engine and VR support.

  • Personal
  • video games
  • XR
  • Open source
Virtual reality and rendering2016

TES3Unity

Recreating Morrowind's engine in Unity and exploring its world in virtual reality.

  • Personal
  • video games
  • XR
  • Open source
Mobile flight simulation2026

Infinite Flight

Graphics rendering and mobile performance for a flight simulator used on iOS and Android.

  • Client
  • video games
  • Simulation
  • .NET
  • Shaders
Flight simulation2022

AeroSync Flight Simulator

A general aviation simulator combining flight dynamics, VR and a shared cockpit over a local network.

  • Personal
  • video games
  • XR
  • Simulation
  • Physics
  • Multiplayer
VR arcade game2016

GunSpinning VR

A wild VR rail shooter that mixes the Old West with aliens.

  • Personal
  • video games
  • XR
  • Arcade
Science-fiction action2015

M.A.R.S. Extraction

Move freely in zero gravity, collect weapons and infiltrate a Martian base.

  • Personal
  • video games
  • XR
  • Action
  • Physics
Real-time strategy2014

SpaceXplorer

Two weeks to explore a real-time strategy game inspired by 4X mechanics.

  • Personal
  • video games
  • Strategy
  • Prototype
Exploration and adventure2012

The Lost Maze

A maze game and a continuing thread through several generations of engines.

  • Personal
  • video games
  • Exploration
  • RPG

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